Monthly Archives: June 2013

Deliberate Delegation. Reprint Of Newsletter Issue 62 – 18 Sep 2012

I keep seeing posts and discussions on delegation, so I thought I’d better post this again, so that people can keep this thing called “delegation” in its proper perspective. Is the word “delegation” a dreaded word at your workplace? If you are a leader, do you know who, what, where, when and why to delegate? […]

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Generational Generalities. How Germane. How Not.

Baby Boomers. Gen X. Gen Y. Gen Z. Gen Gap. Gen Repeat Process. Gen ad infinitum. We really love labelling, stereotyping and generalizing, don’t we? Just because some “expert” said that “studies have shown that…”, means we pick up the paint roller and give all and sundry the broad-brush treatment. Does that happen to you? […]

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I Know Awreddy, Lah!

For those unfamiliar with “Singlish”, which means “Sinful English” – no, just kidding, lah. “Singlish” is Singapore English, what someone called Toh Paik Choo used to call “Pasar Patois”. You donno? Why so goondu one? Well, for those still wondering, the title can also read “But I Know That Already!”. Of course you do. Then […]

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Psychometric Tools. Be DISCerning!

The more I deliver and participate in people development endeavours, the more I am convinced that all psychometric instruments are great snapshots of the people involved. They might even be great X-ray snapshots, but they are still snapshots. Snapshots are great conversation starters. They ought to be springboards toward great and fruitful relationships, but often […]

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Comfort Zone. Twilight Zone.

Many years ago, there was a television series called the “Twilight Zone”, which featured mysterious, paranormal-type events. Pretty scary stuff, in those days. At least, watching the episodes made your hair stand on end. Recently, we of course have had the “Twilight” series, which, as I understand, features werewolves and other similar things. I don’t […]

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Gamification. What Might Daniel Pink Have Said?

Daniel Pink, author of “Drive” and other books, says that people have three basic wants. They are Autonomy, Mastery and Purpose. You might remember that a little better if you think that people like to be “AMPed”. I wonder what he might have said about gamification. As far as I can tell, gamification also fulfills […]

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Quality Expands Capacity For Increased Capability

Technology is looked upon as a multiplier, and of course it is. We expect it to expand our businesses, get us more customers, help us deliver better products, services and outcomes for our stakeholders and help us manage our businesses better. Just get some technology and…voila! Problems erased. Our quality goes up, capacity is increased […]

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